Mark is a Professor in the Department of Theatre & Film at the University of Kansas. He received his M.F.A. in Scenic Design from the University of Wisconsin-Madison and taught for three years at the University of Tulsa before moving to Kansas in 1987.
With around 150 design credits, Mark is a winner of national and international awards for scenic design and a pioneer in the use of computer graphics in theatre design. Mark is currently director of the Institute for the Exploration of Virtual Realities, a research group actively exploring the links between real-time computer simulations and theatrical performance. Mark's original VR technology and designs for KU's 1995 production of The Adding Machine won international acclaim and the attention of both t heatre and computing professionals all over the world.
Since then, i.e.VR has continued it's work by developing VR tools for scenic designers, studying the possible uses of 3-D video for transmitting and recording live performance events and creating working VR scenic models for the world-wide-web. In 1996 members of i.e.VR staged a production of Arthur Kopit's Wings for KU's University Theatre. This production broke new ground by outfitting an entire audience with virtual reality head-mounted displays.
The 1999 production of Machinal broke new ground in the combination of virtual reality and live video images. A collaboration with the University of Kent at Canterbury, England, produced the exciting 2000 VR production of A Midsummer Night's Dream. The 2001 production of the children's theatre piece Dinosaurus introduced the use of real-time virtual characters in the form of giant dinosaurs and the 2003 staging of The Magic Flute incorporated multiple moving projection screens into the production as well as wide-screen virtual landscapes.
More information about i.e.VR is available on the world-wide-web at http://www.ku.edu/~ievr